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May 20, 2012
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Terra Monsters - Sketch Dump 8 by TerryTibke Terra Monsters - Sketch Dump 8 by TerryTibke
Check out the new MMO I worked on called Terra Monsters! [link]

Design Notes:
From my records, this is the last scanned batch of sketches I had from my work with Social Titans on Terra Monsters. You'll recognize a few that made it in including the mighty Ragewyrm and Maulverine, and there's at least 1 or 2 other concepts that were approved that haven't been brought to final completion at all. Not sure if they ever will, but maybe, if the game does well monetarily and we're able to continue to expand.
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:iconterrytibke:
TerryTibke Featured By Owner May 23, 2012  Professional Digital Artist
Wait... no actually. BUT I do recall the turtleducks, and their pummeling with rocks, haha :) This is a greebe, but I think it was meant to be ice... like an igloo on his back. I agree it looks like a turtle shell though :)
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:iconcuddlesthefatcat:
Cuddlesthefatcat Featured By Owner May 23, 2012
Wait, the monster marked A, is that turtle duck (inspired from avatar?)
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:iconcuddlesthefatcat:
Cuddlesthefatcat Featured By Owner May 23, 2012
Ah, love the jellyfish, octopus and boars. I hope when they make a new area, some of these will be included.
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:iconterrytibke:
TerryTibke Featured By Owner May 23, 2012  Professional Digital Artist
The octopus made it in and is completed. Boar was approved for the future... jellyfish... nope.

We've still got tons to release though, so keep an eye out.
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:iconcuddlesthefatcat:
Cuddlesthefatcat Featured By Owner May 24, 2012
Cool! I hope they will play quite differently from existing terramon. Any idea if the devs will add abilities/traits to each monster? And if they plan to add more interesting/competitive moves like recovery and entry hazards?
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:iconterrytibke:
TerryTibke Featured By Owner May 24, 2012  Professional Digital Artist
There's been discussion about abilities and the way to earn them. And I definitely would love if some of the move settings would become functional. Absorb and Leech are both supposed to drain HP. The numbers are there and everything, but just the functionality for them doesn't work yet. Entry hazards would be way cool too. I may end up having to put those into abilities though... but not sure. All speculation!
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:iconbrunovicart:
BrunovicArt Featured By Owner May 20, 2012  Hobbyist General Artist
Nice work =D
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:iconterrytibke:
TerryTibke Featured By Owner May 20, 2012  Professional Digital Artist
Thanks Bruno. I appreciate the compliments! :)
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